2250 Pts - Dark Elves - Ghrond's Chill Embrace

The latest and greatest Druchii List. Comments welcome (Not that I plan on taking advice from a bunch of humans and mutant slaves)

High Sorceress
1 Supreme Sorceress (Druchii Sorcery; General; Level 4 Upgrade; Hand Weapon; Eternal Hatred)
1 Cold One (Thick-skinned; Causes Fear; Stupid)
1 Black Staff
1 Pendant of Khaeleth
1 1. Dark Hand of Death
1 2. Steal Soul
1 3. Wind of Death
1 4. Walking Death
1 5. Doom and Darkness!
1 6. Drain Life
1 0. Power of Darkness

Kitbash!

So I'm very much not a fan of the GW Dark Elf Dark Riders. So I really don't like the idea of paying $12 a model for models I don't even like. So I pondered and came up with a kitbash that seems promising.

Thoughts?

CATCH!

Bolt Thrower #2 done!



Up to Date (Sorta)

Well now that I can walk without  being hunched over like an old man, I figured I'd post an update.

I worked my ass off (or perhaps I should say my back off) this week, and I am pretty sure sitting at my desk hunched over for a minimum of 4 hours each day is what did my back in. The 8 hours I spent on Friday was probably the nail in the coffin, but I finished up the Hammerers.

Revamped SW 1000 points.

HQ
Runepriest: (Living Lightning, Murderous Hurricane), Wolftooth Necklace, Wolf Tail Talisman, Meltabomb, BP, Force Staff

Elite
Wolf Guard x 3: PFx2, Mark of the Wulfen

Thwap thwap thwap

So I got a bit behind. I let the gyrocopter lapse. I figured there would be time enough over spring break while my mom was here. I was planning to finish the gyrocopter and 20 Hammerers last week.

Then I got sick.

The Slaan list....

EDIT: So it's not enough to have a Slaan, I have to field more Temple Guard as well. What I was thinking of doing is making the Temple Guard unit 6 models wide, which would put the Slaan in the exact middle and would give me a total of 19 Temple Guard (Which I have, just need to paint 6 more). If I field any more than that, not only do I have to buy more models, I also will have to drop other units that I really like, which sorta takes the fun out of the game. So here it is:

Mechanized army




Coming soon to a battlefield near you....

Mother-FFF'in Khorne!!

I am buying John's Warriors of Chaos off of him and will be going for a Khorne list, since everyone believes this will suit my tactics. Heres a list with what I have:

General:
Khorne Lord - WS8/St6/To5/In7/At6/Sv1+
Demonic Mount
Axe of Khorne
Enchanted Shield
Collar of Khorne -Magic Resist (2)
Favor of the Gods

Longbeards 1 of 2

So I just finished up my first 10 Longbeards. For some reason this seemed like a shit-ton of detail work. A lot more, I feel than the other units I've done. For some reason it seemed that the shields were a PITA to complete. I am wondering it is because of all the gold.

Commisar Lord vs Primus Psyker

So I've been looking at my Guard again and have started working on models. I still like my Mech guard and have been looking at ways to make them more viable. One thing about Mechanized guard is that your HQ choice really needs to be cheap.

The only reason to take a Company Command unit is put a cheap Colonel in there with either 4 meltas or plasmas. The Order system is a waste on Mech lists.

The Commissar Lord seemed the only real choice. The problem I had with my first list was that I stuck him in with an Ogrynn unit (which is insanely expensive and still dies very easily). I thought that it would be better to put him in with a Veteran unit (saves alot of points and gives me one very Stubborn unit)

Then I got to looking at my 3rd choice, the Primus Psyker. 70pts (no upgrades allowed), laspistol/Force weapon, WS4, Ld9, and has an Invunerable save. His primary shooting attack is called Arc Lightning (range 24, St4, 2d6 hits). I could put him in a unit of Plasma Vets and he could shoot out of the top of the Chimera with his unit. In using him, the fluff behind him is that he is an Inquisator leading his own little army to root out alien and heretic scum.

Or as Pidge suggested, I need a Slaan.......

1000 Points Space Wolves for Team Tournament

So this is what I am thinking of for my 1000 point Space Pup army to go along with the Necrons.

HQ:
Rune Priest with Runic Armor, Wolftooth Necklace and Storm Bolter
Jaws of the World Wolf, Living Lightning

Troops:
Grey Hunter Pack x 10 with Flamer, Melta, Mark of the Wulfen and Power Fist
Rhino with Extra Armor, Storm Bolter, Smoke Launcher

Grey Hunter Pack x 10 with Flamer, Melta, Mark of the Wulfen and Power Fist
Rhino with Extra Armor, Storm Bolter, Smoke Launcher

Grey Hunter Pack x 5 with Melta, Mark of the Wulfen and Power Fist
Razorback with Extra Armor, TL Heavy Bolter, Smoke Launcher

Grey Hunter Pack x 5 with Melta, Mark of the Wulfen and Power Fist
Razorback with Extra Armor, TL Heavy Bolter, Smoke Launcher

993 points. 

67th Division, 3rd Company Mechanized

This is more of just a fun, fluffy list based around a Colonel Commissar, 4 Grizzled Veteran units from different Guard units, and a butt load of armor. It is by no means a tourney list (hence the lack of Valkyries).

HQ:
Colonel Commissar Palestine Drake - Commissar Lord with BP/PW - Rides with 1st squad

Troops:
1st Squad - 7 shotguns/3 Meltas
Chimera - Multilaser/HB/Heavy stubber

2nd Squad - 1 Plasma pistol/CCW, 6 Lasguns, 3 Plasmaguns
Chimera - Multilaser/HB/Heavy stubber

3rd Squad - 7 shotguns/3 meltas
Chimera - HB/HF

4th Squad - 1 Laspistol/CCW, 6 Lasguns, 3 Grenade Launchers
Chimera - HB/HF

Fast:

Devildog - melta cannon/HF

2 Hellhounds - Inferno cannons/HB

3 Scout Sentinals - Autocannons

Heavy:

2 Lemun Russes BC/HB

2 Lemun Russes BC/HB

1 Lemun Russ Vanquisher with Lascannon

2000pts even....

Except for the Sentinals coming in on a board edge, that's a wall of AV 12+ moving across the board....

Blackguardses

I haven't had much time to paint with Mardi Gras last weekend and packing for my site visits this week. I did redesign my Black Guard paintscheme though and managed to get the front rank painted up. There's also a preview in there of my kitbashed BSB Master if you squint real hard. I do still need to paint the banner for this unit, but I'm still working on what I want it to look like, so that may have to wait since I wont be getting any painting done at all this next week. So much for keeping up with the Joneses (Pidges)

Engineers, Crews and a Runesmith

So I finished my challenge for the week. I actually got quite a bit of work done during the week. I almost finished up my 6 warmachine crew before the weekend started. I think I did pretty good with them. Its kinda hard to see, but I tried my hand at "jeweling" the lenses of the goggles on the second guy from the right. I also made one of the goggle lenses gold while the rest of it is silver. I think I did a really good job on the muscles of the guy pulling the lever for the bolt thrower.

BoLScon 2010

Well first off, there is some stuff about BoLScon 2010 on the web site. There are (in theory) to posts up about the schedule, one being the "master schedule" and the other just having the "date" well if you go to the links, you'll see its the exactly same info, which is a bit disappointing. I was hoping to see the days and times different things would be going on.

Review: Rynn's World

So I finished Rynn's World last night. Wow, what a book. Steve Parker did a really good job with this book. From reading a lot of the fluff from the 40k book and other sources, I knew that the Crimson Fists were gunna get jacked up in this book, but Parker did an excellent job of fleshing it out.

I have really been impressed lately with the action "scenes" in a lot of BL books (40k and Fantasy), and this book is just as good. The battles were pretty epic, even when it was just a skirmish. The only thing I was disappointed with was the fact that the space battle was glossed over, but this was a pretty beefy book, so a chapter or two of space battle missing isn't too bad.

Damn You Black Library!

So I've been reading a lot of Black Library books. Recently I've started in on Fantasy. The first one I picked up was a Dorf book (of course) called Honourkeeper by Nick Kyme. I then went into the Gotrek and Felix First and Second Omnibuses (Omnibusi?). There were some really good books in there. I especially liked Daemonslayer and Beastslayer, and I loved the use of the Skaven in the books.



Two posts in two day?!

Well I finished up my Thunderers today (except the sides of the bases). I fell pretty good about them. The eyes look a bit like they have mascara on, but I don't like it when you paint in the whites of the eyes, because at the distance that you look at minis, you wouldn't be able to see the whites of person's eyes at a comparable distance. But that just me on that.

Updates updates updates

Well I realized that I haven't posted any pictures in a while, so here it goes...


I finished my Quarrelers a couple of weeks ago, and here they are... Notice they have a full command. As I said before, I will use the champion (guy on the far left with a crossbow and a hand weapon) as just a regular dude, but I don't think I'll use the banner often, so I had to piece together another dude, but I had the parts, so no biggie.






Druchii Update

I'm not doing a very good job of keeping track of the number of models I paint per week, but at least I'm making progress.




Beards, beards and more beards!

Well two weeks in a row, I've completed my self-imposed goal. The funny thing about these goals is that I set them for myself for an entire week, but I usually just do 95% of it on the weekend. I should set the goal on Friday and look like a total bad-ass and have it done by Sunday...

A New Header!

There is it. Yup.

Brettonian Roster #1

These are the Knights of the Iron Fist. I plan on using the Crimson Fist SM transfers on their shields, since I don't have any Brett transfers. It's been edited at Calvin's advice. Pretty straight forward. Men at Arms in the middle with BSB unit and two KotR units on the right flank, then the Lord, Errants, and Relique to the left. Spearheaded down the field.

Mission Un-Impossible

Well I failed to meet my first goal of getting 5 dudes painted up in the first week, but in the second week I challenged myself to not only finish up those 5, but to do another five.

Well it took me to within an hour of going over to Tom's today, but I got my 10-dorf Quarreler unit completed. I took them over to Tom's house, and Tom and John were nice enough to tell me how good they looked. This was really nice. I will try to put some pictures of them up tomorrow.

WWWAAAGGGHHHH!!!!!!

So, I am looking to just play a 'fun' army. What could be more fun than Orks? No real tactics there, just run 80 screaming Orcs at the enemy and let the Gobbos plink at them from the flanks.

Dustin is really wanting to play the Lizards and I'm tempted to let him have them. I think they would be a good starter army for him.

The list Im looking at looks like this:

General:
Black Orc Warboss (Lho'kar Blacktusk)
Heavy Armour
Martog's Best Basha
Enchanted Shield
Effigy of Mork
Bigged's Kickin' Boots

So I guess I'm screwed...

So it looks like if I'm ever going to have a viable Lizardmen Army, I'm going to have to go with the Slaan. The problem is, I don't want to use a SLAAN!! I like my Old Blood!!! Either on the Carnie or on a Cold One, he's my favorite HQ choice.

My new list has an Engine, with it's 3 bound, automatic, un-dispellable spells, which really boosts my Skink Priest. I can make him into a cheap lvl 3 wizard which gives me 6 casting dice, 5 dispell dice, and 3 dispell scrolls. Also, I have a magical banner that makes all enemy wizards within 18" stupid. Isn't that enough anti magic??

Druchii Test Models

So I've been painting up some color tests for my models. And well one of my characters got painted in the process. The model was too cool not to.


I chose color schemes that were appropriately dark elfy, and also quick enough that I can mass paint my rank and file guys. I haven't decide what the hell I'm going to do do with the Corsairs yet..they are almost too cool to mass paint. Maybe I can think of a clever way to make them all unique. Anyway..on to the models:



Bolts-a-Plenty!

So things have gone down hill. I really haven't done anything since Wednesday. I worked 13 hours on Thursday and Friday and I was tired. Saturday, as you know, we got the new puppy, and on Sunday Tamara surprised me with Rock Band 2 for the Wii I got her for xmas. Yesterday, we had our livingroom painted, so crap...

There have been some updates. I recieved my Warriors, while we were down in Houston picking up Finnley, we were like 2 miles from one of the 50-odd GW stores, so I went in and picked up a Dwarf Engineer. So as of now, all I need for my list is:

Bolt Thrower (with 3 crew)

King Alric (with 2 shield Bearers)

Engineer

6 Hammerers

So because I have been working on stuff on the assembly line, it is hard to judge exactly how much I have painted. I think for the end of this weekend, I am going to try to have 10 Quarrelers completed, and have the warrirors assembled.

F me

13 hours at work. no painting...

Lizardmen list

Okay, here's a list I've been playing around with:

Saurus Old Blood
Light armor
Blade of Realities (Ld test for every hit or slain, no save)
Enchanted shield
riding a Carnosaur

Skink Chief
Light Armor
Shield
Staff of the Lost Sun (Range 18", St 5, Multiple shots x3)
riding a Terradon

Skink Priest - Lvl 2
Plaque of Tepok (Knows one more spell than normal)
Dispell scroll
riding an Engine of the Gods

Skink Priest
2 Dispell scrolls

20 Saurus Warriors with spears
full command

20 Saurus Warriors with spears
full command

11 Skink skirmishers with blowpipes

11 Skink skirmishers with blowpipes

6 Chameleon Skinks

10 Temple Guard
Ancient Guardian has the Sword of the Hornet (always strikes first)
full command
Magical Banner - Plaque of Dominion (Enemy wizards within 18" must take stupid test)

3 Terradon riders

2250pts

EDIT: So, in order to add some magic to my list without taking a Slaan, I've added the EotG to my list.

Pew pew!

So today I started by painting my Thunderers and Quarrelers. I put the chainmail on the minis, and then the Knarloc Green and Mordian Blue accent colors.

My Thunderers with their Chainmail, Blue and Green.


The Quarrelers, soon to be joined by their Musician!

After that I put some paint on my Gyrocopter. I'm not exactly sure I'm happy with it. The colors are my Barak Varr blue, and the yellow for the Engineer's Guild. The yellow looks bad at the moment because it is the Iyanden Darksun, and that makes it a mustard color. I hate hate hate, painting yellow, so I'm not exactly sure what I'm going to do after the base coat is done.


My Gyrocopter with the pilot sitting next to it, and yes, that yellow is THAT ugly in person!

In other news, I bought some bits off of eBay that will allow me to finish up my Quarrelers. Next week I'm planning to buy my box of Warriors that will finish up my Warrirors and Longbeards.

I didn't get to beards today, and I doubt I will tomorrow. There is some thingy going on at work, so I get to work with the kids until 4:30 then be back by 6 to talk with parents. Whee!

In sad news, I have cleared the Space Pups off of my desk. I don't think I'll be working on them until I'm done with these dwarfs, unless I get to a point where I can't stand the sight of stunties and need a break.

Anywho, until later...

Now THATS beardie!

So here is my update. There are 101 days until CCC.
Before we go into all the steps, I want to explain my paint scheme. Because my Dwarfs are from Barak Varr, the Dwarf Seaport, I want my “main” color to be blue. This will be the color the goes from unit to unit to tie all of the models into an army. For most models, their sleeves will be in blue, as well as any cloaks. Each different type of unit (fighters, ranged, Engineers, Ruinsmiths) will have their own accent color (red, green, yellow, and perhaps white respectively). Now for all of these colors, what I will be doing is laying down a base coat of Foundation Paint, then I will go over that with different shades of the primary color. I want the units and the army tied together with a cohesive color scheme, but I don’t want them all to be cookie-cutter and have the exact same shades of blues, reds, etc. I doubt anyone other than me will notice it, but what the hell. FYI, I may be asking to borrow some shades I am missing in the future.
Yesterday, first thing, I made sure all my Warriors, Longbeards and Hammerers that I have on hand were primed.
After that was done, I started doing a bit of assembly-line painting. I painted all the chainmail, and some accent colors.
I first started by putting Mordian blue on all the places I want to be blue. Then I put Mechrite Red on my Warrior, Longbeard and Hammerers units, and did a bit of work on my BSB, Engineer and Runesmith.


Hammerers unit with the chainmail, and red and blue accents.



BSB, Engineer and Runesmith.

Then I painted up 20 bases. For the bases I put down a base coat of Codex Grey, and then drybrushed Dhneb Stone.


40 painted bases.
In non-painting news, I assembled and pinned my Gyrocopter.
Today I was "sick" so I was home and did a bit of painting, but not too much. One of the things I did before any painting was to make the first rank of my Longbeards look different than my regular warriors. My original plan was to buy a box of the Longbeards Command, but I couldn't justify spending $25 on 5 dudes, when I need to spend so much to get the rest of the army put together. So what I did instead is something suggest in the Dwarf Army Book. The Dwarf Warrior sprews have face masks, so I have put a mask on the first rank of the unit that will be my Longbeards. That way they are visibly different from the warriors, but I can stick them in a different rank if I want them to be regular warriors in the future.
After that was done, I went to work on the beards for the Longbeards. These guys got a base-coat of Codex Grey, I did a first highlight of Astronomican Grey, and then a final highlight of Skull white. I think they came out pretty well.


First rank of Longbeards
Then I slapped some Dwarf Flesh on the tiny bits of skin on each of the Longbeards that didn't have masks.


Second Rank of Longbeards, no masks!
While all of this was going on, I primed my Thunderers and Quarrelers and the Gyrocopter. At this point in time, everything I currently have on had for the army is primed.
Lastly, I painted up 20 more bases.
For tomorrow, I'm going to shoot for chainmail on the Thunderers and Quarrelers, and accent colors.
For the rest of my dudes, I am going to paint their beards in a variety of colors, so lastly, for tomorrow, I'm going tryto paint all of the dudes for one color of beards (I'm thinking dark brown).

GooooOOooOoOOoooOOOOooooooOooOal!

So I am strongly considering going to the Capital City Carnage in May, so I need to get some things done.


First is getting a list together, and this is what I'm looking at taking.

2250 - Dwarfs Roster

Dwarf Lord (1#, 293 pts)
1 Dwarf Lord @ 293 pts (General; Hand Weapon; Gromril Armor; Shield; Shieldbearers)
1 Runic Weapon (Master Rune of Swiftness; Rune of Cleaving x1; Rune of Fury x1)
1 Runic Armor (Master Rune of Steel)

Thane (1#, 160 pts)
1 Thane (Battle Standard Bearer) @ 160 pts (Hand Weapon; Gromril Armor; Battle Standard Bearer)
1 Runic Weapon (Rune of Cleaving x1; Rune of Striking x1)
1 Runic Armor (Master Rune of Gromril)
1 Runic Talisman (Rune of Warding x1)

Runesmith (1#, 127 pts)
1 Runesmith @ 127 pts (Hand Weapon; Gromril Armor; Shield)
1 Runic Armor (Rune of Stone)
1 Runic Talisman (Rune of Spellbreaking x2)

Dwarf Warriors (20#, 205 pts)
19 Dwarf Warriors @ 205 pts (Musician Mus; Standard Bearer Std; Hand Weapon; Heavy Armour; Shield)
1 Veteran (Hand Weapon; Heavy Armour; Shield)

Dwarf Warriors (20#, 295 pts)
19 Longbeards @ 295 pts (Upgrade to Longbeards; Musician Mus; Standard Bearer Std; Hand Weapon; Heavy Armour; Shield)
1 Veteran (Hand Weapon; Heavy Armour; Shield)
1 Runic Standard (Rune of Courage)

Quarellers (10#, 125 pts)
10 Quarrellers @ 125 pts (Musician Mus; Hand Weapon; Crossbow; Light Armour; Shield)

Thunderers (10#, 155 pts)
10 Thunderers @ 155 pts (Musician Mus; Hand Weapon; Dwarf Handgun; Light Armour; Shield)

Hammerers (20#, 305 pts)
19 ~[(^One or more selected options present a potential usage conflict]×~[(#]Hammerers @ 305 pts (Musician Mus; Standard Bearer Std; Hand Weapon; Great Weapon; Heavy Armour; Shield; Stubborn)
1 Gate Keeper (Hand Weapon; Great Weapon; Heavy Armour; Shield)
1 Runic Standard (Rune of Sanctuary x1)

Artillery Battery (5#, 85 pts)
1 Bolt Thrower @ 85 pts (Rune of Penetrating x1; Bolt Thrower)
3 Crew (Hand Weapon; Light Armour)
1 Engineer (Hand Weapon; Light Armour)

Artillery Battery (5#, 90 pts)
1 Bolt Thrower @ 90 pts (Rune of Burning; Rune of Penetrating x1; Bolt Thrower)
3 Crew (Hand Weapon; Light Armour)
1 Engineer (Hand Weapon; Light Armour)

Artillery Battery (5#, 150 pts)
1 Cannon @ 150 pts (Rune of Forging; Rune of Reloading; Cannon)
3 Crew (Hand Weapon; Light Armour)
1 Engineer (Hand Weapon; Light Armour)

Artillery Battery (4#, 120 pts)
1 Organ Gun @ 120 pts
3 Crew (Hand Weapon; Light Armour)

Airborne Assault (1#, 140 pts)
1 Gyrocopter @ 140 pts (Flyer)

Validation Report:
Army Subtype: Dwarf Army; Edition: 7th Edition; Game Type: Normal Game
Roster satisfies all enforced validation rules

Total Roster Cost: 2250

Created with Army Builder - Try it for free at http://www.wolflair.com

This is not supposed to be a super competitive list, I put in units that I want to play around with. Now, I do have two S7 bolt throwers, but I really think that is pretty much the extent of the "douchebaggery" of the list.

So from that, I have a list of the models I need.

2250 - Dwarfs Roster

2 Bolt Thrower
2 Bolt Thrower Need 1

1 Cannon
1 Cannon Have

12 Crew
12 Crew - Light Armour Have 9, will get 3 more from the BT.

1 Dwarf Lord
1 Dwarf Lord - Gromril Armor; Shield Need King Alrik and Shieldbearers

40 Dwarf Warriors
34 Dwarf Warriors - Heavy Armour; Shield Have 29, need 13 more (two come from Alrik)
2 Musician - Musician Mus; Heavy Armour; Shield Have
2 Standard Bearer - Standard Bearer Std; Heavy Armour; Shield Have
2 Veteran - Heavy Armour; Shield Have

3 Engineer
3 Engineer - Light Armour Have 1, need 2

1 Gyrocopter
1 Gyrocopter Have

20 Hammerers
17 Hammerers - Great Weapon; Heavy Armour; Shield Have 12, need 5
1 Gate Keeper - Great Weapon; Heavy Armour; Shield Have
1 Musician - Musician Mus; Great Weapon; Heavy Armour; Shield Have
1 Standard Bearer - Standard Bearer Std; Great Weapon; Heavy Armour; Shield Have

1 Organ Gun Have
1 Organ Gun

10 Quarrellers
9 Quarrellers - Crossbow; Light Armour; Shield Have
1 Musician - Musician Mus; Crossbow; Light Armour; Shield Have

1 Runesmith
1 Runesmith - Gromril Armor; Shield Have

1 Thane
1 Thane - Gromril Armor Have

10 Thunderers
9 Thunderers - Dwarf Handgun; Light Armour; Shield Have
1 Musician - Musician Mus; Dwarf Handgun; Light Armour; Shield Have

Total Roster Cost: 2250

Created with Army Builder - Try it for free at http://www.wolflair.com

So what I am going to try to do is set myself weekly goals. As of this moment, I have the Organ Gun and crew, 1 warrior, 4 drunk dwarfs, and Lord I probably won't be using painted.

So What I'm going to try to do is paint about 5 dudes a week. I think that is d0-able with my skill(z) and the time and effort I put into each mini.

At this moment, I have all of my warriors and hammers either base-coated, or drying.

Anywho, I figured if I have a stated goal and if I post progress on here, I may actually get things ready.

Off to paint...

Mr. Hurricane, you have a call on line 1...

So I bought the Njal Stormcaller model and I finally got him painted up so that I could take him up against Tamara last weekend. This is what I came up with.


This model was a PITA to paint. So many little bits everywhere that it was really hard to pick them all out from the primer. One of the things I like, but I'm not a 100% on are the runes in his armor and his staff. What I did is used some watered down blazing orange to get into the groves, then dry-brushed black over it, I was attempting to make it look like they were glowing.


Another think I really liked was using the Dwarf flesh paint on the skin. It just gives the skin a "ruddy" completion, and I think it looks good on the SWs (and my new dwarfs).
I'm not really thrilled with out the raven turned out. I like the wires and eye piece on the bird, but I just don't like the grey highlights I put on with a dry brush. I may have to re do it.

As for the dude in combat. I don't think hes as badass as everyone thinks. Hes a T4, W2 model with no eternal warrior, so a S8 hit or above will kill him outright. Also, most of his badassedness comes from psychic powers that have pretty short ranges. The living lightning is nice because it is unlimited range, but after that is JotWW and that has a 24 inch range, and everything else is 18 inches or less. This dude costs more than a Land Raider and I just don't know about getting him stuck in. I'd be pooping bricks against getting him out of a transport against LR or Basilisk squadrons. Anywho, I don't see me playing with him much, but hes too cool of a model NOT to pick up.

Be afraid...

Be Very Afraid! The Black Ark approaches.







These Dorfs musta been Korean Linguists...

I present to you, my most favorite x-mas present of 2009, the Drunk Dwarfs.





Ring ring... ring ring...


So I'm checking out the interwebs, surfing the tubes and I happen to hear about these things. I know you all go catatonic when I bring up anything made by GW that has a round base, but I think these are pretty nifty, and I may be purchasing a pack of these.

These are wound counters. You can stick these on your 40mm bases to keep track of how many wounds your model has taken without having to place a die or a token next to the model to get knocked around or confuse you.
Don't like the green? No problem, you can get these in 14 different colors including black and clear. When you order these, you get two of each of the rings for 1-4 wounds.
Now if you have models that have more than 4 wounds you are kinda screwed, unless you want to put two rings on the same base. I also don't like the script too much. Looks like it'd'll be cool for Tau, but not so much for my Space pups. Lastly, these bases come in 40mm and 25mm, but what about my multi-wound Terminator? But who know, maybe in the future they will do different sizes.
Anywho, if you'd like to check it out for yourself, check it out at http://back2base-ix.com/index.php?_a=viewProd&productId=2140.

Behold the Throng of Barak Varr (at least a bit of it)

To show Tom how much I liked his gifts, I have already painted them. I really enjoyed the Lord (probably because there was no flesh)

You guys know me, I like to have fluff, so my Dwarfs are from Barak Varr, the only Dwarf
seaport. With that in mind, the color blue will be the color that ties the army together. Each type of unit will have a different accent color. In this case, engineers/warmachine crew, will be in brown, Warriors will be in different shades of red.

So here is what Tom gave me, the Organ gun, and the Dwarf Lord with great weapon.



Next up, the Dwarf Lord, Ilric Knucklecrusher.



Then the Organ Gun.



Now for the Crew. First, Crew-chief Jimmy Orksquisher.



Then, Bill Spannertosser.

Lastly, Bob Kegdenter.

Ultramarines list

HQ:
Terminator Librarian
Epistolary - (GoI and Null Zone)

Terminator Chaplin

Elite:

5 man Terminator Squad w/Assault Cannon
(Librarian here)

5 man Terminator Assault Squad w/ TH/SS
(Chappie here - re-rolling TH hits seems nice.....)
Landraider Redeemer w/ Multimelta

Troops:

10 man Tactical squad w/ Melta/Multimelta - Sgt w/PF and combi-flamer
Rhino EA

10 man Tactical squad w/ Melta/Multimelta - Sgt w/PF and combi-flamer
Rhino EA

10 man Tactical squad w/ Flamer/Plasma-cannon - Sgt w/PF

10 man Tactical squad w/ Flamer/Plasma-cannon - Sgt w/PF

Heavy:

Predator - AC and HBs

2000pts

Before I start any other army, I want play around with the Ultramarines and get some wins under my belt. I'm trying to gear all my lists and tactics around the old "Hammer and Anvil" technique. In this list I have a very shooty force backed up by two very CC killy units. The Redeemer will head into the thick of it while Librarian and his squad will gate around the board where I need them.

EDIT: Okay, it's been edited. Since Pidge didn't like the first list and thinks I had too many meltas. The Devs were removed and I gave all my Sgts PFs. I also plan on keeping the Librarian near the Chappie so his Null Zone helps protect him..

Mercenaries = SWs or CSMs

Like the title says, I want to make a army of Space Marine mercenaries, which I will name the Black Company. Black armor with Gunbolt Metal accents. The army will be themed after the Black Company books. They were some of my favorites growing up. The Black Company were a group of medieval/fantasy based mercenaries lead by powerful sorcerers.

The idea is to use a mixture of CSM, SW, and SM models to represent them, like the Iron Hand marines and the Legion of the Damned models. I was thinking of using the Death Watch Kill team models I have with their fancy shoulder pads to represent either Chosen CSM or SW Wolf Guard, that way I can use those great looking models that John gave me and actually use them without having to modify them..much..

I have both of the codexes and just can't decide which to base them from.

Any thoughts?

Review: Titanicus


So Dan Abnett's Titanicus now that it has come out in soft back.

So believe it or not, this book deals with a Titan war. A forge world in the Sabbott Worlds area (The same region of the Imperium that Gaunt's Ghosts takes place) has been attack by a chaos Titan legion. The Titians of Legio Invictus are rerouted against orders to defend the forge world.

I am an admitted Abnett fan boy (I think he is the best Black Library author bar none!), but I was not very happy with this book. I think that Abnett was reaching to far when he wrote this book. There are literally twelve plot lines going on in the book. And there are a few of those plot lines that have absolutely nothing to do with the overall story line.

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