Showing posts with label Army Building. Show all posts
Showing posts with label Army Building. Show all posts

Outfitting Wolf Guard

So Wolf Guard are an intricate part of any space wolf army. Or at the very least they are in my Space Wolf Army. Now Grey Hunters are great because they can take just about any type of war gear in the Space Wolf arsenal from Terminator Armor to combi weapons to power weapons, frost weapons, wolf claws and even thunder hammers with storm shields.

Now I don't tend to drop a lot of points into my Wolf Guard. Most of them get a power fist, and thats about it.

Commisar Lord vs Primus Psyker

So I've been looking at my Guard again and have started working on models. I still like my Mech guard and have been looking at ways to make them more viable. One thing about Mechanized guard is that your HQ choice really needs to be cheap.

The only reason to take a Company Command unit is put a cheap Colonel in there with either 4 meltas or plasmas. The Order system is a waste on Mech lists.

The Commissar Lord seemed the only real choice. The problem I had with my first list was that I stuck him in with an Ogrynn unit (which is insanely expensive and still dies very easily). I thought that it would be better to put him in with a Veteran unit (saves alot of points and gives me one very Stubborn unit)

Then I got to looking at my 3rd choice, the Primus Psyker. 70pts (no upgrades allowed), laspistol/Force weapon, WS4, Ld9, and has an Invunerable save. His primary shooting attack is called Arc Lightning (range 24, St4, 2d6 hits). I could put him in a unit of Plasma Vets and he could shoot out of the top of the Chimera with his unit. In using him, the fluff behind him is that he is an Inquisator leading his own little army to root out alien and heretic scum.

Or as Pidge suggested, I need a Slaan.......

So I guess I'm screwed...

So it looks like if I'm ever going to have a viable Lizardmen Army, I'm going to have to go with the Slaan. The problem is, I don't want to use a SLAAN!! I like my Old Blood!!! Either on the Carnie or on a Cold One, he's my favorite HQ choice.

My new list has an Engine, with it's 3 bound, automatic, un-dispellable spells, which really boosts my Skink Priest. I can make him into a cheap lvl 3 wizard which gives me 6 casting dice, 5 dispell dice, and 3 dispell scrolls. Also, I have a magical banner that makes all enemy wizards within 18" stupid. Isn't that enough anti magic??

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