Another "Real" List
HQ 185
Canis Wolfborn
Elite 192
Wolf Guard Pack x 4: Terminator Armor x 4, Cyclone Missile Launcher x 2
Troops 225
Grey Hunter Pack x 10: Flamer, Meltagun, Power Fist, Mark of the Wulfen, Rhino
Troops 225
Grey Hunter Pack x 10: Flamer, Meltagun, Power Fist, Mark of the Wulfen, Rhino
Troops 225
Grey Hunter Pack x 10: Flamer, Meltagun, Power Fist, Mark of the Wulfen, Rhino
Troops 225
Grey Hunter Pack x 10: Flamer, Meltagun, Power Fist, Mark of the Wulfen, Rhino
Fast Attack 345
Thunderwolf Cavalry x 5: Power Weapon, Wolf Claw, Frost Blade, Thunder Hammer, Melta Bomb
Heavy Support 140
Long Fang Pack x 6: Missile Launcher x 3, Lascannon x 2
Heavy Support 140
Long Fang Pack x 6: Missile Launcher x 3, Lascannon x 2
Model Count 64
Total Points 1962
So here is this list. I feel weird not having a LR, or Dread, or Wolf Scouts in the list, but I think it could work.
The TW Cav are pretty friggin scary. S5, T5, 2 wound models, all but one is decked out with a PW, so they are all individuals when it comes to wound allocation, plus I'm going to stick Canis with them. The nifty thing about TW Cav is that they can assault you anywhere from 19-24 inches.
Behind them comes the 4 rhinos. I'm hoping the TW cav is scary enough to draw fire until the rhinos are in range. The 10 man GH squad with free flamer and free melta is just too good to pass up!
Behind them are the Long Fang Packs with Wolf Guard Escorts. Each unit is throwing 3 ML and 3 LCs at two different targets each turn. Thank you Cyclone Missile Launcher!
Anywho, critiques are welcome. Especially with what to do with the extra 38 points. I was thinking a Lone Wolf, but I just don't think I can deck him out nifty enough. I was considering dropping the Termie armor on the two Wolf Guard that aren't carrying the Cyclone MLs, and that would free up 50 more points.
Spend the extra points on a Rhino for the Long Fangs. They'll never get in it, but it's a spare ride for the Grey Hunters.
Looks like an entirely solid list. As a point of order, putting the Rhinos in front of the Cav to start out makes sense. The Rhinos move faster and provide cover to the Cav, who will still likely be target #1 for enemies anyway.
Consider losing some points to get a pack or two of Wolves, as they're nice screening units.