Wolf Pack

So this is what I am thinking for my new Wolves:


HQ 100
Wolf Priest

Elite 180
Wolf Guard Pack x5: 2x Terminator Armor, 3x Boltgun, 3x Power fist

Elite 85
Wolf Scout Pack x5: Melta Gun

Elite 220
Venerable Dreadnaught: Twin-Linked Lascannon, Missile Launcher, Extra Armor

Troops 200
Grey Hunters Pack x9: Melta Gun, Power Fist, Rhino

Troops 200
Grey Hunters Pack x9: Melta Gun, Power Fist, Rhino

Troops 200
Grey Hunters Pack x9: Melta Gun, Power Fist, Rhino

Troops 250
Blood Claws Pack x15: Power Fist

Heavy Support 145
Long Fang Pack x5: Lascannon x2, Missile Launcher x2



Heavy Support 145
Long Fang Pack x5: Lascannon x2, Missile Launcher x2

Heavy Support 275
Land Raider Crusader: Multi-Melta, Extra Armor

67 Models including vehicles.

So the Wolf Priest goes with the Blood Claws in the LRC. The two termie WG go with the Long Fangs for some extra wounds, and for some counter assault ability if someone gets in my back-field.

I think the rest is pretty self explanitory.

I think I might switch up the Dread, and make him a CC dread, with a MM and a DCCW in a drop pod, and then I can drop him in the middle of my opponents deployment zone to maybe give the LRC and the Rhinos a turn or two to move across the board.

I think its about the least abusive Space Wolf list you will ever see. I plan to try out pretty much everything in the book, but I think this is a pretty solid list.

So, what do you think?

Imperial Guard

I know we are switching to WHFB for awhile, but I wanted to throw some stuff out there about the Guard. I am going to try once again to come up with a better list.

Mechanized:

I still like my Veteran Mech list, but am thinking of tweeking it some.

HQ:
Instead of a Commissar Lord and Ogrynns, I take a regular Commander (Plasma Pistol/Power Weapon) 3 Plasmaguns Vets and a Medic (FNP) in a Chimera.

Troops:
Instead of 4 Veteran units, I take 6 Veteran units (4 in Chimeras, 1 in a Valk and 1 in a Vend) 4 will be Shotgun/Melta, 1 will be Lasgun/Grenade launcher, and the last will be Lasgun/Plasmagun.


EDIT - I'v been reading the forums and am thinking of adding a SoB squad with either flamers or meltas and replacing one of the Vet units in the Valk/Vend

Fast:
Valk, Vend, and a squadron of two Hellhounds (I have one of new kits to make one of the new variants)

Heavy:
2 LRBTs (barebones)

Infantry swarm:

HQ:
Creed (24" leadership bubble and 4 orders, plus I can infiltrate a unit - either a tank or a mass of infantry) Medic (FNP) Heavyflamer (for defense), 2 bodyguards (to keep him alive) in a Chimera. Creed is there to stay behind the line and issue orders.

Troops:

Infantry platoon - Command will be in a Chimera with 4 plasmaguns.
4 Infantry squads with grenade launchers and missile launchers
3 Heavy weapon squads with 3 HBs, 3 ACs, and 3 LCs

Infantry platoon - Command will be in Chimera with Heavy flamer/2 meltas
3 Infantry squads with grenade launchers
(could use Creed to outflank this squad)

Melta veteran squad in a Chimera

Plasmagun veteran squad in a Chimera

Don't have my list with me at work, but I'd finish out this list with a tank or two, plus a commissar or two to make the infantry squads stubborn. I think the list has around 138 models in it.

Assassin vs Assassin

DE Assassin

m5 ws9 bs9 s4 t3 w2 i10 a3 ld10 base cost 90 (96 with extra hand weapon for +1a)
75 points of magic stuff, ASF, Hidden, Hatred, Poisoned Attacks and Scouts
May be taken as a unit upgrade..

Skaven assassin

m6 ws6 bs5 s4 t4 w2 i8 a3/4 ld8 base cost 105 (Cost going up with new codex)
50 points of magic stuff, ASF, Hidden, Poisoned Attacks, Scouts, Outflanking, and 4+ dodge save
Hero choice


The DE assassin is cheaper, better stats with the exception of toughness and you can have a lot more of them.. Plus some of the Khaines gifts are really nice..

The Skaven assassin has a 4 toughness, 4+ dodge save, and can get 50 points of real gear instead of the khaines gifts.. Which I think is honestly what makes them slightly (ever so slightly) better..

The DE would go first and likely do well.. but the Skaven assassin is more resilient in that he has a higher toughness, has an intrinsic save, and can take items to give him a ward save.. (25pts for a 4+ ward save for example) with points left over for some more Skaven nasty..

I still think the Skaven assassin would beat a DE assassin in a one on one fight.. Though maybe not.. I dunno..

What sucked previously about Skaven assassins was that they were heroes.. And that still sucks, especially considering the wealth of other rocken heroic stuff we could take..

Thoughts?

I have a Slann!




Well, not really, but the Lizards are ready when you guys are....

Beard, check. Cheese? Perhaps.



So I slapped some paint on my MM Long Fangs tonight. Only 3 of them 'cause one of them is still Bone and Green, and hasn't been dipped yet. So in stead of showing a picture of 3 dudes, that have just had some blue-grey slapped on them, I figured I'd talk about the new Space Pup special character that every has been talking about. Njal Stormcaller.

Njal's stat line is:

Did Someone Call for Fire Support?

Finally started my Long Fangs. These guys have been sitting in a foam try for almost 2 years because in the old codex they were almost unusable. They have become a shit-ton cheaper in the new codex. I'm not totally sure if they're worth it, but I figured I'd throw some paint on them.

Again, I've just done the bases, and put the first coat of blue/grey
on them. I think I'll be doing them all in steps.



So there ya go. Two squads of Long Fangs, missile launcher and heavy bolter, have the blue on it. Oh, but did I mention that I have more?

Thats right, I have enough for one squad of teach type of heavy weapons. 4 ML, 4 HB, 4 MM (one is currently painted bone and white, and has an appointment with a tube of simple green), 4 PC, and 4 LC. Seeing as I can take 4 HB and a Pack Leader for like 100 points, I think its fair to say I'll be giving these guys a whirl. I still don't know if they are worth it with no ablative wounds. I know someone will say "stick em in cover and let them go" but you don't always know they are going to have decent cover with good LoS to stick em in. Dunno, but I am looking forward to putting some weird lists together to try things out.

Back to Work!

So I started some new minis. My Ven Dread, my Wolf Priest, and Njarl Stormcaller. I think this guy just about out nutties the nuttiest mini you've ever heard of!


As you can see, not much more than the bases done on these three. I need another tournament so I can get myself fired up to paint.

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