Wolf Pack
So this is what I am thinking for my new Wolves:
So this is what I am thinking for my new Wolves:
I know we are switching to WHFB for awhile, but I wanted to throw some stuff out there about the Guard. I am going to try once again to come up with a better list.
Mechanized:
I still like my Veteran Mech list, but am thinking of tweeking it some.
HQ:
Instead of a Commissar Lord and Ogrynns, I take a regular Commander (Plasma Pistol/Power Weapon) 3 Plasmaguns Vets and a Medic (FNP) in a Chimera.
Troops:
Instead of 4 Veteran units, I take 6 Veteran units (4 in Chimeras, 1 in a Valk and 1 in a Vend) 4 will be Shotgun/Melta, 1 will be Lasgun/Grenade launcher, and the last will be Lasgun/Plasmagun.
DE Assassin
m5 ws9 bs9 s4 t3 w2 i10 a3 ld10 base cost 90 (96 with extra hand weapon for +1a)
75 points of magic stuff, ASF, Hidden, Hatred, Poisoned Attacks and Scouts
May be taken as a unit upgrade..
Skaven assassin
m6 ws6 bs5 s4 t4 w2 i8 a3/4 ld8 base cost 105 (Cost going up with new codex)
50 points of magic stuff, ASF, Hidden, Poisoned Attacks, Scouts, Outflanking, and 4+ dodge save
Hero choice
The DE assassin is cheaper, better stats with the exception of toughness and you can have a lot more of them.. Plus some of the Khaines gifts are really nice..
The Skaven assassin has a 4 toughness, 4+ dodge save, and can get 50 points of real gear instead of the khaines gifts.. Which I think is honestly what makes them slightly (ever so slightly) better..
The DE would go first and likely do well.. but the Skaven assassin is more resilient in that he has a higher toughness, has an intrinsic save, and can take items to give him a ward save.. (25pts for a 4+ ward save for example) with points left over for some more Skaven nasty..
I still think the Skaven assassin would beat a DE assassin in a one on one fight.. Though maybe not.. I dunno..
What sucked previously about Skaven assassins was that they were heroes.. And that still sucks, especially considering the wealth of other rocken heroic stuff we could take..
Thoughts?