Showing posts with label 40k. Show all posts
Showing posts with label 40k. Show all posts

Quick Wolf Update

Been a busy couple of days. I finished off my special weapons guys, and all of my Wolf Guard. Here's a picture. Next up for me is the Long Fang pack leaders.

Wolf Updates!

So with War Games Con over, I can get back to work on my Wolves. My Special weapons guys are pretty much done, they just need the wolf pelts on their shoulder pads and some need back packs.

War Games Con Weekend Wrap Up

So I took part in War Games Con's first working sessions and I had such a blast I don't even know where to begin!

I didn't play in the "couples" tournament because a) I'm a pussy and b) once I heard that Dave Taylor was doing a number of workshops I had a nerdgasm!

I walked around the hall quite a few times and it was very busy. There was the 40k and WHFB couples tournament a well as Flames of War and Warmachine Tournaments on the first day and then the WHFB and 40k singles tournaments on Saturday and Sunday along with three narrative Appoc battles.

War Games Con 2010 Rules Quiz

So here is the 40K rules quiz they gave out this year at War Games Con, enjoy!

1) How many models must a 12-man unit of Chaos Space marines lose in one shooting phase in order to be required to take a morale test?

2) How close can a unit Scout towards an enemy unit?

3) Frag Grenades have what strength against vehicles?

War Games Con Day 1 Photos


99 photos from today here and here, plus the best team write up, right there

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ZOMG WAR GAMES CON STARTS TODAY!!!!!!1!11!!!!TWO!

I'm ready for a fun-tastic fun-filled fun-venture with Dave Taylor today. I plan on getting down there early so I can take pictures before the "couples" tournament starts.

Pictures this evening.

Special Wolves

So in the last week, I worked on a number of my space wolves. I moved heads around, and I worked on the paint job of the minis that I told to BoLScon last year. I worked on about 12 Grey Hunters and 10 Blood Claws. I took their painting quality from table top-quality to, in my opinion... < drum-roll >... good table-top quality!

So I have more of my GHs and BCs to get to this new quality (all the ones that already had bare-heads at BoLScon last year), but I've decided to work on my special weapons. I am pretty much building every combination of special weapons I think I could use, so that means 6 meltaguns, 2 flamers, and 2 plasmaguns. I really can't see me using more than this at one time.


About half of these guys already had some work done on them, and only one or two I started from scratch. All of my special weapons squads will have the wolf pelts on their right shoulders, and at the moment, only 3 of them have finished pelts, five of the remaining haven't even been started yet.

I've got the heads, base coats and bases down for everyone. My next step is to do highlights and washes. I have ordered some bits for my four wulfen, and when I get those in I will do some green stuff up for the wolf pelts and fur for the back of the clawed hands.

Oh, and btw, I hate painting yellow...

Review: Heart of Rage

So I got my hands on another of Black Library's audio books. This time it is Heart of Rage by James Swallow.

The book details a Blood Angels squad entering a dead Tyranid hive ship in order to find an Adeptus Mechanicus team that had previously been sent in to the ship.

This book is read by Toby Longworth he reads all of the BL audio books and he does an excellent job. I was a little critical of some of his voices in Thunder from Fenris (because one of them sounded like a certain California Governor) but I really have no complaints in this one. He voices about 10 different people throughout the book and manages to make each of them pretty distinct.

Mathhammer: Wolf Guard with Mark of the Wulfen?

So I am planning on running a Space Wolf Scout Pack in my army. I love the fact that you can really trick out the scouts (although they can be a huge points sink). The thought of 10 dudes coming in from the back field with a melta, 2 power weapons and a MoW dude can be quite scary if your opponent leaves someone in the back field. Now what I am considering doing is attaching a Wolf Guard squad leader to come in with them, but I'm not sure what I want to outfit him with. I was thinking of Mark of the Wulfen because the only thing that really seems better than one crazy mother F'er is two! But I got to wondering if there were better options, that lead me to break out the old probability hammer and figure it out.

Outfitting Wolf Guard

So Wolf Guard are an intricate part of any space wolf army. Or at the very least they are in my Space Wolf Army. Now Grey Hunters are great because they can take just about any type of war gear in the Space Wolf arsenal from Terminator Armor to combi weapons to power weapons, frost weapons, wolf claws and even thunder hammers with storm shields.

Now I don't tend to drop a lot of points into my Wolf Guard. Most of them get a power fist, and thats about it.

A-Head of the Game

So due to my spray issues, I haven't continued with my "next project." I going to have to break down and buy some GW spray on payday, the Armory isn't cutting it even in the house with low heat and humidity.

Anywho, what I am currently working on is updating my Space Wolves. Way back at x-mas, the wife bought me the Space Wolf Battle Force and I really haven't worked on it much other than to turn the scouts into Black Templar neophytes.

I did put most of the 20 dudes together way back when, but then I got caught up in another project.


Mathhammer: Gets Hot! Part 1


So as the resident math nerd, I figure I'd do a semi-regular article on the probability behind some of the things we see in 40k and WHFB.

This time I'm going to look at weapons that "Gets Hot!" So what I looked at was the chance of surviving firing one of these weapons. So for a "Gets Hot!" if you roll a 1 on the to hit roll, the weapon has overloaded and the firing model suffers a wound.

Fluff for the Fluff God!


Well we made it back from Aggieland without a problem. The weekend went well for Tamara, and I had a pretty OK time as well. I got to cruise around and check out a Half Price Books I hadn't been to before. I am usually on the lookout for older, OOP paperbacks and current codices/army books on the cheap. Well this weekend was good for me I got one of each!


Codex: Daemonhunters

Army Book: Ogre Kingdoms

Plus I got an anthology book with a lot of the big names in Black Library. All in all, a pretty good weekend.

Crimson Fister

Well I finished off my squad of Black Templars. I think they look pretty good. I think painting the Dwarfs helped with my control, although at times my hands still get a bit shaky.

Here is a semi-close up of the chaplain. The crozius didn't come out as well as I had hoped. I'm not exactly sure why but its not very smooth.

Deathwatch: Who are we?

As a response to John's reply of my post, I got to thinking of which chapter each of us would choose if we were to make character for the Deathwatch RPG. So this is what I came up with. Please consider tongue firmly in cheek.

First, me. Well I'm sure it will come as no surprise to anyone that I would make a Space Wolf. According to the web site.

The Battle-Brothers of the Space Wolves are ferocious and aggressive warriors. Though far from mindless berserkers, they are certainly possessed of a feral exuberance for battle. They have an overriding sense of duty and honour, and are driven ever onwards by a strong desire to right the many wrongs that have befallen the Imperium of Man since the heady days of the Great Crusade. Space Wolves exhibit a fierce sense of loyalty to their comrades in arms and this is on occasion extended to their compatriots in other branches of the Imperium’s military.
This all really appeals to me. Well that and I'm too bloody predictable and generally unoriginal to pick something else.

Deathwatch RPG: by Fantasy Flight Games



Well the RPG is supposed to be out at GenCon which I believe is the first weekend of August. The first chapters have been announced, they are:
Space Wolves
Ultramarines
Dark Angles
Black Templars
Blood Angles
Storm Wardens

The last chapter is a fan-brewed chapter that came about through a contest. There is, at this time, no way to make a Space Marine from a chapter other than these 6, but I guess thats what updates are for.

I'm really looking forward to this.

F You Mech Guard!


This is totally a gimmick army. I wouldn't play this in a regular game, but I would like to take it one time against Tom's Armor company to see if it is decent or not.

HQ
Logan Grimnar, The Great Wolf in Terminator Armor
Belt of Russ, Wolf Tail Talisman, Wolftooth Necklace, Storm Bolter, Axe of Morkai

Rune Priest in Power Armor
Wolftooth Necklace, Bolt Pistol, Runic Weapon, Chooser of the Slain, Jaws of the World Wolf, Living Lightning

Wolf Priest in Power Armor
Fang of Morkai, Wolf Amulet, Wolf Tail Talisman, Wolftooth Necklace, Bolt Pistol, Crozius Arcanum

New Black Templars

So here are my first attempts at Black Templars. I'm pretty pleased with the Neophyte, but not so much with the Initiate. I still have to do the writing on the Neophytes purity seals, and of course the bases, but other than that they are done.

I went with a khaki color for the robes and the pants and whatnot because I wanted it to look different than the scrolls. I think it came out pretty well.

Issues with BFG.

So I was wandering around the BoLS site and I keep seeing that ad right up at the top for BFG. Well today I noticed for the first time that they have an online store that is offering 25% off GW prices. So I clicked on the link and wondered around a bit. One of the first things I noticed was a link that said "Darkwynn's Imperial Guard Leafblower" so I checked it out. If you don't know, Darkwynn won the 2009 'Ard Boys and the 2010 Adepticon Gladiator with this list. Its called a leafblower because it is designed to blow your opponent off the board first turn. You can find the actual list for 'Ard Boys here, not sure if it changed for Adepticon.

IG - Roughnecks (4 SCs)

HQ:

Straken (AKA Colonel Brennen Ironfist) - WS 5/BS 4/ Str 6/ Tough 4/Wounds 3/ I 3/ A 3/ Sv +3(+5)
Fearless and Furious Charge to any unit within 12inches
4 Flamers
2 Body Guards
Chimera - HB/HF

Elites:
8 Ratlin Snipers - BS4 and Stealth

Marbo (AKA Mkoll)- nuff said....

Troops:
Al'rahem (AKA Capt Zek)
4 Flamers
Chimera - HB/HF

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