Showing posts with label Imperial Guard. Show all posts
Showing posts with label Imperial Guard. Show all posts

Issues with BFG.

So I was wandering around the BoLS site and I keep seeing that ad right up at the top for BFG. Well today I noticed for the first time that they have an online store that is offering 25% off GW prices. So I clicked on the link and wondered around a bit. One of the first things I noticed was a link that said "Darkwynn's Imperial Guard Leafblower" so I checked it out. If you don't know, Darkwynn won the 2009 'Ard Boys and the 2010 Adepticon Gladiator with this list. Its called a leafblower because it is designed to blow your opponent off the board first turn. You can find the actual list for 'Ard Boys here, not sure if it changed for Adepticon.

IG - Roughnecks (4 SCs)

HQ:

Straken (AKA Colonel Brennen Ironfist) - WS 5/BS 4/ Str 6/ Tough 4/Wounds 3/ I 3/ A 3/ Sv +3(+5)
Fearless and Furious Charge to any unit within 12inches
4 Flamers
2 Body Guards
Chimera - HB/HF

Elites:
8 Ratlin Snipers - BS4 and Stealth

Marbo (AKA Mkoll)- nuff said....

Troops:
Al'rahem (AKA Capt Zek)
4 Flamers
Chimera - HB/HF

New vs Old




Heres the new Lemun Russ model that I assembled and painted for display at Wonko's. It's sitting next to the "now" old style Lemun Russ. I like it. The turret is longer and not as blocky and weapon swaps are easy.

Tanks....





Here's the vehicles I've finished so far.....

Mechanized army




Coming soon to a battlefield near you....

Commisar Lord vs Primus Psyker

So I've been looking at my Guard again and have started working on models. I still like my Mech guard and have been looking at ways to make them more viable. One thing about Mechanized guard is that your HQ choice really needs to be cheap.

The only reason to take a Company Command unit is put a cheap Colonel in there with either 4 meltas or plasmas. The Order system is a waste on Mech lists.

The Commissar Lord seemed the only real choice. The problem I had with my first list was that I stuck him in with an Ogrynn unit (which is insanely expensive and still dies very easily). I thought that it would be better to put him in with a Veteran unit (saves alot of points and gives me one very Stubborn unit)

Then I got to looking at my 3rd choice, the Primus Psyker. 70pts (no upgrades allowed), laspistol/Force weapon, WS4, Ld9, and has an Invunerable save. His primary shooting attack is called Arc Lightning (range 24, St4, 2d6 hits). I could put him in a unit of Plasma Vets and he could shoot out of the top of the Chimera with his unit. In using him, the fluff behind him is that he is an Inquisator leading his own little army to root out alien and heretic scum.

Or as Pidge suggested, I need a Slaan.......

67th Division, 3rd Company Mechanized

This is more of just a fun, fluffy list based around a Colonel Commissar, 4 Grizzled Veteran units from different Guard units, and a butt load of armor. It is by no means a tourney list (hence the lack of Valkyries).

HQ:
Colonel Commissar Palestine Drake - Commissar Lord with BP/PW - Rides with 1st squad

Troops:
1st Squad - 7 shotguns/3 Meltas
Chimera - Multilaser/HB/Heavy stubber

2nd Squad - 1 Plasma pistol/CCW, 6 Lasguns, 3 Plasmaguns
Chimera - Multilaser/HB/Heavy stubber

3rd Squad - 7 shotguns/3 meltas
Chimera - HB/HF

4th Squad - 1 Laspistol/CCW, 6 Lasguns, 3 Grenade Launchers
Chimera - HB/HF

Fast:

Devildog - melta cannon/HF

2 Hellhounds - Inferno cannons/HB

3 Scout Sentinals - Autocannons

Heavy:

2 Lemun Russes BC/HB

2 Lemun Russes BC/HB

1 Lemun Russ Vanquisher with Lascannon

2000pts even....

Except for the Sentinals coming in on a board edge, that's a wall of AV 12+ moving across the board....

Review: Cadian Blood

One thing I tend to forget when considering the Imerial Guard is that when we think of the countless billions that die everyday in the wars of the Imerium; regiments tossed into the meat grinder to take a nameless hill, the barely trained conscript given a lasgun from the fellow in front of him that just took a bolt round to the face, these are the "normal" Guardsmen of the Imerium, and for some reason, I always lumped the Cadians in there with these poor schlocks.


For some reason I had assumed that the Cadians were the lowest common denominator. I mean it isn't like they were Catachans, those guys grew up on a jungle death world! The trap a fell into is that although Cadia isn't technically a death world, the Cadians treat it as if it is.

IG list - No DH, SoB, or SCs..

HQ:

Company Commander - Bolter/PW
4 x Sniper Rifles (BS4)
(Will sit with Heavy Weapon squads and give orders)

Troops:
Platoon Commander - Bolter/PW
4 x Plasmaguns
40 man infantry squad with 4 Missile Launchers and 4 Grenade Launchers and Commissar to make them Stubborn
3 x Heavy bolters
6 x Autocannons
3 x Lascannons
(This is the gun line)

Troops 2:
Platoon Commander - Plasma Pistol/PW
Heavy flamer/Flamer/2 Laspistol/CCW
Chimera - HB/Heavy flamer
30 man infantry squad with 3 grenade launchers

Troops 3:
10 man Veteran squad - shotguns and 3 meltas

Troops 4:
10 man Veteran squad - lasguns and 3 grenade launchers

Troops 5:
10 man Veteran squad - lasguns and 3 Plasmaguns

Troops 6:
10 man veteran squad - shotguns, 1 heavy flamer, and 2 meltas

Fast attack:
Vendetta (carrying Troop 6)

Fast attack 2:
5 Rough Riders
(counter assault)

Fast attack 3:
Hellhound

Heavy:
LRBT

144 models
2000pts

Inspiration for my Guard





Took the boys to Camp Mabry today to watch a WW2 re-enactment.

Imperial Guard

I know we are switching to WHFB for awhile, but I wanted to throw some stuff out there about the Guard. I am going to try once again to come up with a better list.

Mechanized:

I still like my Veteran Mech list, but am thinking of tweeking it some.

HQ:
Instead of a Commissar Lord and Ogrynns, I take a regular Commander (Plasma Pistol/Power Weapon) 3 Plasmaguns Vets and a Medic (FNP) in a Chimera.

Troops:
Instead of 4 Veteran units, I take 6 Veteran units (4 in Chimeras, 1 in a Valk and 1 in a Vend) 4 will be Shotgun/Melta, 1 will be Lasgun/Grenade launcher, and the last will be Lasgun/Plasmagun.


EDIT - I'v been reading the forums and am thinking of adding a SoB squad with either flamers or meltas and replacing one of the Vet units in the Valk/Vend

Fast:
Valk, Vend, and a squadron of two Hellhounds (I have one of new kits to make one of the new variants)

Heavy:
2 LRBTs (barebones)

Infantry swarm:

HQ:
Creed (24" leadership bubble and 4 orders, plus I can infiltrate a unit - either a tank or a mass of infantry) Medic (FNP) Heavyflamer (for defense), 2 bodyguards (to keep him alive) in a Chimera. Creed is there to stay behind the line and issue orders.

Troops:

Infantry platoon - Command will be in a Chimera with 4 plasmaguns.
4 Infantry squads with grenade launchers and missile launchers
3 Heavy weapon squads with 3 HBs, 3 ACs, and 3 LCs

Infantry platoon - Command will be in Chimera with Heavy flamer/2 meltas
3 Infantry squads with grenade launchers
(could use Creed to outflank this squad)

Melta veteran squad in a Chimera

Plasmagun veteran squad in a Chimera

Don't have my list with me at work, but I'd finish out this list with a tank or two, plus a commissar or two to make the infantry squads stubborn. I think the list has around 138 models in it.

We may need to change up the graphics

With everyone shuffling armies, we may need to change up Oxymoron graphics.
Calvin is doing the sisters, so I supose he should have...
John is going to Black Templars
or IG
And Tom is back to Ultramarines.
And Jason... oh I guess Jason is still busy playing WoW.
And for my blue, non-space pup marines.
OK. Need to whip up a graphic with all that in it.

67th Division IG and BoLS-con

I was kinda depressed after the tourney, but now I think it was just because I was SO friggin tired. I was mentally sapped and my legs and feet were sore from all the standing and bending over the tables.


Now that I've had time to think about it, I think I did OK for my first tourney. One win, two draws, and four losses (2 of which were very close and decided in the last turn). I'm still a complete rookie when it comes to Warhammer and... I brought Guard. It's still hard to find just the right mix with the IG and in my humble opinion, I don't think there is a good tourney build for them. All my tanks and ordinance are scary, but with the assload of melta weapons out there, it just means my vehicles just blow up.

My first game was against a Tyranid player. Good kid with a solid list, but he did not play them very aggressively, which I believe hurt him. We played to a draw and I didn't really lose that many units. If there had been one more turn, I probably could have beaten him as the Valkyrie and Vendetta were set up to put a real hurting on him.

Second game was against a NASTY SM list. Vulcan can suck it!! Around 20 bikes with meltas and multimeltas, 9 landspeeders with multimeltas and missile launchers, an Ironclad Dread in a drop pod with a melta, and Vulcan with a unit safely hiding behind a big terrain feature. Great guy, but he was rough to play against. He got first turn and all those twin linked meltas starting popping vehicles first turn. I only got one round of shooting off with the Bassies before they exploded and their shots scattered badly. He was destroying at least 2 vehicles per turn and then assaulting the Veteran squads into oblivion. The only highlight of the game was when my Commissar Lord and his faithful Ogrynns took a charge from 2 bike squads with a Captain and held them up for 2 rounds. Obviously I was beaten horribly...

Third game was against a 17 year old kid with a horrible Eldar list. Only 1 wave serpant. I felt sorry for the poor kid and I started giving him pointers halway through the game because I was beating him so badly. He would start to do something and I would have to stop him and give him advise. I think he appreciated that, becuase for the rest of the tourney he would find me and ask me questions. I guess the "parent" in me was coming out and he reminded me of Dustin. Anywho, solid win, but I felt sorry for the kid..

Fourth game was against the dreaded Necrons. He was a very funny guy and had a scary list. Two lords, one on foot and one destroyer lord, both with res orbs. Four 10 man warrior units, three squads of destroyers, 2 heavy destroyers, tomb spiders and scarabs. I hate WBB!! I was killing warriors by the handfulls and they kept coming back! On the last turn, we both had 2 objectives and there was one contested. I saw his Destroyer lord coming after one of my objectives and I unloaded on it, finally destroying it just as it was in charge range, then put my Commisar and his two remaining Orgrynns in front of the objective to protect it. It was his turn, the Lord came back to life and cut through my HQ with that damn Warsythe and his consolidation move put him contesting range, so I lost. It was a very good game!

Fifth game was against a 20 year old kid who makes most all the tourneys. He had a beautifully painted Black Templar army. Two landraiders, four Rhinos full of Crusader squads (he had more but I can't remember everything he had). He was a great kid and we were very evenly matched. As we played, he told me that he goes to lot of competions and this was the toughest group he had ever faced. Anyways, none of his Templars got into charge range until the last turn and I rolled terribly. I lost but it was very close. I have to say that I am seriously thinking of doing Black Templars, even if Rolling Stoop (AKA John) thinks they are broken. They are just a very cool army.

Sixth game was against a Mech Sisters of Battle army. Very cool guy and it was great game. I had destroyed the majority of his units, but the 2 that counted most, I couldnt get them off of objectives and then in came Saint Celestine and took down one of my objective holders, winning him the game. I count it as a draw though because after we totalled up the points I had made all the other secondary, teitary (tittyary), and all the modifiers, so we were even on points. The best part of the whole game was watching my Ogrynns march down the field destroying Sister Units (I imagine raping them) as they went. Poor girls. I bet the suvivors had nightmares for months....

Last game was against a Gunline IG army with an ass-ton of Lascannons and Creed. Another great kid and a beautifully painted Mordian Army. It went badly. I was exhausted and he got the first turn. First thing he did was have Creed give orders to twin link all the Lascannons and Auto cannons. He blew up FIVE vehicles in turn ONE!! Both Bassies, A Hellhound, A Chimera, And the Valkyrie. The vets that had been in the Valk then ran off the board. Turn 2, he blew up the Vendetta, the other two Chimeras, and the battle cannons off both LRBTs. I got one objective and two unclaimed one left the table, leaving him sitting on two objectives. With all my vehicles popped, there was no way for me to get to them. I lost horribly.

All in all it was good experience. If anything, it has motivated me to finish my Ultramarine force and get them on the table. I didn't see any pure Ultramarine lists out there. I wish I had more time to watch the Narrative games and especially the Fantasy battles, but I still had fun......

67th Division nearing completion





The List is turned in and except for some basing and a few decals, my army is finished.

Sgt Harker

Oh Yeah..... That's what I'm talking about.....

Okay, you asked for it....



You guys wanted me to paint an Aquila wing on the Valkyrie. So I practised first by putting Arrows on the top on my Rhinos. They came out halfway decent, so I tried the Valk and this is how it turned out. I told you I wasn't that good of a painter, so I think it came out kinda cheesy...

Commisar musings

So after playing Tom's guard today and facing his Commisar lord I think I have found an issue. Tom is using (I believe) the Commisar-Colonel (or is it Colonel-Commisar) Gaunt mini (seen below)

The problem with Gaunt is that he is just too, "OK guys lets all gather around for a group hug and then go kill the heretics!"
I think Tom needs an ass-kicking commisar that will put the fear of god into his enemies. I was cruising the GW site and found they had a whole page dedicated to commisar minis. Out of the ones there, I think this guy is the scariest.

But thats just my own personal $0.02.

67 Division nearing completion




The vehicles are almost done. You'll notice that the formerly "blue" Chimera has been converted into my HQ Chimera. Since it will have a Commissar Lord riding in it, I added alittle 'bling' to it and gave it a better looking communication system.

67th Division in progress

Here is some pics of my army as it progress's to completion. The Vendetta is built and just needs painting......

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